Building osgEarth
=================
osgEarth is a cross-platform library. It uses the  CMake cross-platform build system, version 2.8 or newer. This is the same build system that  OpenSceneGraph uses.

Get the source code
-------------------
#Option 1: Use GIT

osgEarth source is hosted on GitHub. You will need a git client to access it.
We recommend  TortoiseGit for Windows users.

To clone the repository, point your client at git://github.com/gwaldron/osgearth.git

#Option 2: Download a tarball

To download a tarball, visit http://github.com/gwaldron/osgearth/tags and select the one you want.


Get the dependencies
--------------------
Words can have *emphasis in italics* or be **bold** and you can define
code samples with back quotes, like when you talk about a command: ``sudo`` 
gives you super user powers! 

