/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield 
 *
 * This library is open source and may be redistributed and/or modified under  
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * OpenSceneGraph Public License for more details.
*/


#include "Exception.h"
#include "VolumeLocator.h"
#include "Object.h"

using namespace ive;

void VolumeLocator::write(DataOutputStream* out)
{
    // Write Locator's identification.
    out->writeInt(IVEVOLUMELOCATOR);

    // If the osg class is inherited by any other class we should also write this to file.
    osg::Object*  object = dynamic_cast<osg::Object*>(this);
    if (object)
        ((ive::Object*)(object))->write(out);
    else
        out_THROW_EXCEPTION("VolumeLocaotr::write(): Could not cast this osgVolume::Locator to an osg::Object.");

    out->writeMatrixd(getTransform());
}

void VolumeLocator::read(DataInputStream* in)
{
    // Peek on Locator's identification.
    int id = in->peekInt();
    if(id != IVEVOLUMELOCATOR)
    {
        in_THROW_EXCEPTION("VolumeLocator::read(): Expected Locator identification.");
    }
    
    // Read Locator's identification.
    id = in->readInt();

    // If the osg class is inherited by any other class we should also read this from file.
    osg::Object*  object = dynamic_cast<osg::Object*>(this);
    if(object)
        ((ive::Object*)(object))->read(in);
    else
        in_THROW_EXCEPTION("VolumeLocator::read(): Could not cast this osgVolume::Locator to an osg::Object.");

    setTransform(in->readMatrixd());

}
